Environment Showcase · Environment Integration · Lighting
Playable Prototype
Zombie Shooter
A shooter prototype built to test responsive combat against advancing enemies, with emphasis on pacing and clear moment-to-moment feedback.
- Engine / tools
- Unity
- Platform
- PC
- Genre
- Survival Shooter
Project overview
The work behind the playable experience.
A 3D action prototype combining enemy pressure, weapon feedback and a readable survival loop.
Challenge
Maintain readable combat as enemy pressure increases and attention shifts rapidly across the scene.
Solution
Enemy behavior, weapon response and visual feedback are organized around a direct survival loop that can be tuned quickly.
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