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Playable Prototype

Zombie Shooter

A shooter prototype built to test responsive combat against advancing enemies, with emphasis on pacing and clear moment-to-moment feedback.

Engine
Unity
Platform
PC
Genre
Survival Shooter

Project overview

The work behind the playable experience.

A 3D action prototype combining enemy pressure, weapon feedback and a readable survival loop.

Challenge

Maintain readable combat as enemy pressure increases and attention shifts rapidly across the scene.

Solution

Enemy behavior, weapon response and visual feedback are organized around a direct survival loop that can be tuned quickly.

Combat SystemsEnemy AIVFX & FeedbackGameplay Programming

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